![]() The design similarities with PROJECT: Vayne also don’t help make the splash art feel special and unique. There’s quite a similarity with PROJECT: Vayne’s splash art and so problems are shared between the pieces. The pose allows a rather good view of her look but it could be better. Even the blur added to limbs is reasonable enough to give an idea of speed instead of making everything diffuse. Armour is detailed, surfaces complex and effects abound as the visor and thrusters show. Even so, the portrayal is quite appealing. ![]() If we look close enough we can notice that colours are a bit drab and lines inexact giving away the feel of a draft. With great use of light, clear colours and sharp lines she looks fantastic. ![]() Kai’Sa, fortunately, does enjoy a very nice portrayal. While the deployment is heavy on visuals it’s also light in context. There isn’t much meaning to be found: at best, she’s been deployed from her ship if we dare to imagine. It’s an eye-catching frame, that can’t be denied, but that’s all it is. New sounds for her helmet toggle, evolving, abilities, auto-attack, respawn, death, joke, taunt and recall.įor background we have a dazzling spectacle of stars and beams of light with the timid outline of a ship on the left. New particles for her helmet toggle, evolving, abilities, auto-attack, respawn, death, joke, taunt and recall. ![]()
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